Constructionism in Practice:

Designing, Learning and Thinking in a Digital World


Edited by Yasmin B. Kafai and Mitchel Resnick


In memory of Greg Gargarian, whose ideas and playful spirit enriched our work and lives
for many years. We miss you, Greg.

Table of Contents



Introduction
Yasmin Kafai and Mitchel Resnick

Theme I Perspectives in Constructionism


A Word for Learning
Seymour Papert

Perspective-Taking and Object Construction: Two Keys to Learning
Edith Ackermann

Elementary School Children's Images of Science
Aaron Brandes

Theme II Learning through Design


Learning Design by Making Games: Children's Development of Design Strategies in the Creation of a Complex Computational Artifact
Yasmin B. Kafai

Electronic Play Worlds: Gender Differences in Children's Constructions of Video Games
Yasmin B. Kafai

The Art of Design
Gregory Gargarian

Building and Learning with Programmable Bricks
Randy Sargent, Mitchel Resnick, Fred Martin, and Brian Silverman



Theme III Learning in Communities


Social Constructionism and the Inner City: Designing Environments for Social Development and Urban Renewal
Alan Shaw

The MediaMoo Project: Constructionism and Professional Community
Amy Bruckman and Mitchel Resnick

Communities of Designers: Learning through Exchanging Questions and Answers
Michele Evard

"... They Have Their Own Thoughts": A Story of Constructionist Learning
in an Alternative African-Centered Community School
Paula Hooper

Theme IV Learning about Systems


New Paradigms for Computing, New Paradigms for Thinking
Mitchel Resnick

Learning Probability through Paradox and Programming, A Case Study in a Connected Mathematics Framework
Uri Wilensky

Ideal and Real Systems: A Study of Notions of Control in Undergraduates Who Design Robots
Fred G. Martin



 

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